TLSharp/TeleSharp.TL/TL/Messages/TLDialogs.cs
2016-09-24 17:08:26 +03:30

52 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(364538944)]
public class TLDialogs : TLAbsDialogs
{
public override int Constructor
{
get
{
return 364538944;
}
}
public TLVector<TLDialog> dialogs {get;set;}
public TLVector<TLAbsMessage> messages {get;set;}
public TLVector<TLAbsChat> chats {get;set;}
public TLVector<TLAbsUser> users {get;set;}
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
dialogs = (TLVector<TLDialog>)ObjectUtils.DeserializeVector<TLDialog>(br);
messages = (TLVector<TLAbsMessage>)ObjectUtils.DeserializeVector<TLAbsMessage>(br);
chats = (TLVector<TLAbsChat>)ObjectUtils.DeserializeVector<TLAbsChat>(br);
users = (TLVector<TLAbsUser>)ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(dialogs,bw);
ObjectUtils.SerializeObject(messages,bw);
ObjectUtils.SerializeObject(chats,bw);
ObjectUtils.SerializeObject(users,bw);
}
}
}