TLSharp/TeleSharp.TL/TL/TLInputGameShortName.cs
2017-11-09 19:37:09 +08:00

46 lines
995 B
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
[TLObject(-1020139510)]
public class TLInputGameShortName : TLAbsInputGame
{
public override int Constructor
{
get
{
return -1020139510;
}
}
public TLAbsInputUser BotId { get; set; }
public string ShortName { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
BotId = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
ShortName = StringUtil.Deserialize(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(BotId, bw);
StringUtil.Serialize(ShortName, bw);
}
}
}