TLSharp/TeleSharp.TL/TL/Messages/TLRequestGetInlineGameHighScores.cs
Andrzej Gołaszewski ca3a71e39a update to layer 71
code formatting
2017-12-20 12:06:31 +01:00

45 lines
1.1 KiB
C#

using System.IO;
namespace TeleSharp.TL.Messages
{
[TLObject(258170395)]
public class TLRequestGetInlineGameHighScores : TLMethod
{
public override int Constructor
{
get
{
return 258170395;
}
}
public TLInputBotInlineMessageID Id { get; set; }
public Messages.TLHighScores Response { get; set; }
public TLAbsInputUser UserId { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
Id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br);
UserId = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
}
public override void DeserializeResponse(BinaryReader br)
{
Response = (Messages.TLHighScores)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(Id, bw);
ObjectUtils.SerializeObject(UserId, bw);
}
}
}