TLSharp/TeleSharp.TL/TL/Messages/TLPeerDialogs.cs
Andrzej Gołaszewski ca3a71e39a update to layer 71
code formatting
2017-12-20 12:06:31 +01:00

50 lines
1.5 KiB
C#

using System.IO;
namespace TeleSharp.TL.Messages
{
[TLObject(863093588)]
public class TLPeerDialogs : TLObject
{
public TLVector<TLAbsChat> Chats { get; set; }
public override int Constructor
{
get
{
return 863093588;
}
}
public TLVector<TLDialog> Dialogs { get; set; }
public TLVector<TLAbsMessage> Messages { get; set; }
public Updates.TLState State { get; set; }
public TLVector<TLAbsUser> Users { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
Dialogs = (TLVector<TLDialog>)ObjectUtils.DeserializeVector<TLDialog>(br);
Messages = (TLVector<TLAbsMessage>)ObjectUtils.DeserializeVector<TLAbsMessage>(br);
Chats = (TLVector<TLAbsChat>)ObjectUtils.DeserializeVector<TLAbsChat>(br);
Users = (TLVector<TLAbsUser>)ObjectUtils.DeserializeVector<TLAbsUser>(br);
State = (Updates.TLState)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(Dialogs, bw);
ObjectUtils.SerializeObject(Messages, bw);
ObjectUtils.SerializeObject(Chats, bw);
ObjectUtils.SerializeObject(Users, bw);
ObjectUtils.SerializeObject(State, bw);
}
}
}