TLSharp/TeleSharp.TL/TL/Messages/TLChannelMessages.cs
Andrzej Gołaszewski ca3a71e39a update to layer 71
code formatting
2017-12-20 12:06:31 +01:00

54 lines
1.4 KiB
C#

using System.IO;
namespace TeleSharp.TL.Messages
{
[TLObject(-1725551049)]
public class TLChannelMessages : TLAbsMessages
{
public TLVector<TLAbsChat> Chats { get; set; }
public override int Constructor
{
get
{
return -1725551049;
}
}
public int Count { get; set; }
public int Flags { get; set; }
public TLVector<TLAbsMessage> Messages { get; set; }
public int Pts { get; set; }
public TLVector<TLAbsUser> Users { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
Flags = br.ReadInt32();
Pts = br.ReadInt32();
Count = br.ReadInt32();
Messages = (TLVector<TLAbsMessage>)ObjectUtils.DeserializeVector<TLAbsMessage>(br);
Chats = (TLVector<TLAbsChat>)ObjectUtils.DeserializeVector<TLAbsChat>(br);
Users = (TLVector<TLAbsUser>)ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
bw.Write(Flags);
bw.Write(Pts);
bw.Write(Count);
ObjectUtils.SerializeObject(Messages, bw);
ObjectUtils.SerializeObject(Chats, bw);
ObjectUtils.SerializeObject(Users, bw);
}
}
}