TLSharp/TeleSharp.TL/TL/TLUpdateChannelTooLong.cs
2017-04-13 13:38:01 +07:00

41 lines
1,007 B
C#

using System.IO;
namespace TeleSharp.TL
{
[TLObject(-352032773)]
public class TLUpdateChannelTooLong : TLAbsUpdate
{
public override int Constructor => -352032773;
public int flags { get; set; }
public int channel_id { get; set; }
public int? pts { get; set; }
public void ComputeFlags()
{
flags = 0;
flags = pts != null ? flags | 1 : flags & ~1;
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
channel_id = br.ReadInt32();
if ((flags & 1) != 0)
pts = br.ReadInt32();
else
pts = null;
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
bw.Write(channel_id);
if ((flags & 1) != 0)
bw.Write(pts.Value);
}
}
}