TLSharp/TeleSharp.TL/TL/TLReplyKeyboardMarkup.cs
2017-04-13 13:38:01 +07:00

44 lines
1.2 KiB
C#

using System.IO;
namespace TeleSharp.TL
{
[TLObject(889353612)]
public class TLReplyKeyboardMarkup : TLAbsReplyMarkup
{
public override int Constructor => 889353612;
public int flags { get; set; }
public bool resize { get; set; }
public bool single_use { get; set; }
public bool selective { get; set; }
public TLVector<TLKeyboardButtonRow> rows { get; set; }
public void ComputeFlags()
{
flags = 0;
flags = resize ? flags | 1 : flags & ~1;
flags = single_use ? flags | 2 : flags & ~2;
flags = selective ? flags | 4 : flags & ~4;
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
resize = (flags & 1) != 0;
single_use = (flags & 2) != 0;
selective = (flags & 4) != 0;
rows = ObjectUtils.DeserializeVector<TLKeyboardButtonRow>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
ObjectUtils.SerializeObject(rows, bw);
}
}
}