TLSharp/TeleSharp.TL/TL/Messages/TLDialogs.cs
2017-04-13 13:38:01 +07:00

37 lines
1.1 KiB
C#

using System.IO;
namespace TeleSharp.TL.Messages
{
[TLObject(364538944)]
public class TLDialogs : TLAbsDialogs
{
public override int Constructor => 364538944;
public TLVector<TLDialog> dialogs { get; set; }
public TLVector<TLAbsMessage> messages { get; set; }
public TLVector<TLAbsChat> chats { get; set; }
public TLVector<TLAbsUser> users { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
dialogs = ObjectUtils.DeserializeVector<TLDialog>(br);
messages = ObjectUtils.DeserializeVector<TLAbsMessage>(br);
chats = ObjectUtils.DeserializeVector<TLAbsChat>(br);
users = ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(dialogs, bw);
ObjectUtils.SerializeObject(messages, bw);
ObjectUtils.SerializeObject(chats, bw);
ObjectUtils.SerializeObject(users, bw);
}
}
}