TLSharp/TeleSharp.TL/TL/Messages/TLChannelMessages.cs
2017-04-13 13:38:01 +07:00

45 lines
1.3 KiB
C#

using System.IO;
namespace TeleSharp.TL.Messages
{
[TLObject(-1725551049)]
public class TLChannelMessages : TLAbsMessages
{
public override int Constructor => -1725551049;
public int flags { get; set; }
public int pts { get; set; }
public int count { get; set; }
public TLVector<TLAbsMessage> messages { get; set; }
public TLVector<TLAbsChat> chats { get; set; }
public TLVector<TLAbsUser> users { get; set; }
public void ComputeFlags()
{
flags = 0;
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
pts = br.ReadInt32();
count = br.ReadInt32();
messages = ObjectUtils.DeserializeVector<TLAbsMessage>(br);
chats = ObjectUtils.DeserializeVector<TLAbsChat>(br);
users = ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
bw.Write(pts);
bw.Write(count);
ObjectUtils.SerializeObject(messages, bw);
ObjectUtils.SerializeObject(chats, bw);
ObjectUtils.SerializeObject(users, bw);
}
}
}