TLSharp/TeleSharp.TL/TL/Contacts/TLContacts.cs
2017-11-09 01:37:23 -08:00

43 lines
1 KiB
C#

using System.IO;
namespace TeleSharp.TL.Contacts
{
[TLObject(-353862078)]
public class TLContacts : TLAbsContacts
{
public override int Constructor
{
get
{
return -353862078;
}
}
public TLVector<TLContact> contacts { get; set; }
public int saved_count { get; set; }
public TLVector<TLAbsUser> users { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
contacts = (TLVector<TLContact>)ObjectUtils.DeserializeVector<TLContact>(br);
saved_count = br.ReadInt32();
users = (TLVector<TLAbsUser>)ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(contacts, bw);
bw.Write(saved_count);
ObjectUtils.SerializeObject(users, bw);
}
}
}