TLSharp/TeleSharp.TL/TL/Auth/TLRequestSendCode.cs
2017-04-13 13:38:01 +07:00

58 lines
1.7 KiB
C#

using System.IO;
namespace TeleSharp.TL.Auth
{
[TLObject(-2035355412)]
public class TLRequestSendCode : TLMethod
{
public override int Constructor => -2035355412;
public int flags { get; set; }
public bool allow_flashcall { get; set; }
public string phone_number { get; set; }
public bool? current_number { get; set; }
public int api_id { get; set; }
public string api_hash { get; set; }
public TLSentCode Response { get; set; }
public void ComputeFlags()
{
flags = 0;
flags = allow_flashcall ? flags | 1 : flags & ~1;
flags = current_number != null ? flags | 1 : flags & ~1;
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
allow_flashcall = (flags & 1) != 0;
phone_number = StringUtil.Deserialize(br);
if ((flags & 1) != 0)
current_number = BoolUtil.Deserialize(br);
else
current_number = null;
api_id = br.ReadInt32();
api_hash = StringUtil.Deserialize(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
StringUtil.Serialize(phone_number, bw);
if ((flags & 1) != 0)
BoolUtil.Serialize(current_number.Value, bw);
bw.Write(api_id);
StringUtil.Serialize(api_hash, bw);
}
public override void deserializeResponse(BinaryReader br)
{
Response = (TLSentCode) ObjectUtils.DeserializeObject(br);
}
}
}