TLSharp/TeleSharp.TL/TL/Messages/TLRequestGetInlineGameHighScores.cs
2017-11-09 19:37:09 +08:00

52 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(258170395)]
public class TLRequestGetInlineGameHighScores : TLMethod
{
public override int Constructor
{
get
{
return 258170395;
}
}
public TLInputBotInlineMessageID Id { get; set; }
public TLAbsInputUser UserId { get; set; }
public Messages.TLHighScores Response { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
Id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br);
UserId = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(Id, bw);
ObjectUtils.SerializeObject(UserId, bw);
}
public override void DeserializeResponse(BinaryReader br)
{
Response = (Messages.TLHighScores)ObjectUtils.DeserializeObject(br);
}
}
}