TLSharp/TeleSharp.TL/TL/Messages/TLRequestGetGameHighScores.cs
2017-11-09 19:37:09 +08:00

55 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(-400399203)]
public class TLRequestGetGameHighScores : TLMethod
{
public override int Constructor
{
get
{
return -400399203;
}
}
public TLAbsInputPeer Peer { get; set; }
public int Id { get; set; }
public TLAbsInputUser UserId { get; set; }
public Messages.TLHighScores Response { get; set; }
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
Peer = (TLAbsInputPeer)ObjectUtils.DeserializeObject(br);
Id = br.ReadInt32();
UserId = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(Peer, bw);
bw.Write(Id);
ObjectUtils.SerializeObject(UserId, bw);
}
public override void DeserializeResponse(BinaryReader br)
{
Response = (Messages.TLHighScores)ObjectUtils.DeserializeObject(br);
}
}
}