TLSharp/TeleSharp.TL/TL/Messages/TLRequestSetGameScore.cs
Ilya P 40c1725e41 - Layer 53
- Fix bug in generator
- Fix DC switching
- change default server
2016-10-15 13:35:54 +03:00

67 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(-1896289088)]
public class TLRequestSetGameScore : TLMethod
{
public override int Constructor
{
get
{
return -1896289088;
}
}
public int flags {get;set;}
public bool edit_message {get;set;}
public TLAbsInputPeer peer {get;set;}
public int id {get;set;}
public TLAbsInputUser user_id {get;set;}
public int score {get;set;}
public TLAbsUpdates Response{ get; set;}
public void ComputeFlags()
{
flags = 0;
flags = edit_message ? (flags | 1) : (flags & ~1);
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
edit_message = (flags & 1) != 0;
peer = (TLAbsInputPeer)ObjectUtils.DeserializeObject(br);
id = br.ReadInt32();
user_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
score = br.ReadInt32();
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
ObjectUtils.SerializeObject(peer,bw);
bw.Write(id);
ObjectUtils.SerializeObject(user_id,bw);
bw.Write(score);
}
public override void deserializeResponse(BinaryReader br)
{
Response = (TLAbsUpdates)ObjectUtils.DeserializeObject(br);
}
}
}