TLSharp/TeleSharp.TL/TL/Messages/TLRequestGetInlineGameHighScores.cs
Afshin Arani 23e647e81c Layer-57
2016-10-13 21:03:16 +03:30

52 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(258170395)]
public class TLRequestGetInlineGameHighScores : TLMethod
{
public override int Constructor
{
get
{
return 258170395;
}
}
public TLInputBotInlineMessageID id {get;set;}
public TLAbsInputUser user_id {get;set;}
public Messages.TLHighScores Response{ get; set;}
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br);
user_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(id,bw);
ObjectUtils.SerializeObject(user_id,bw);
}
public override void deserializeResponse(BinaryReader br)
{
Response = (Messages.TLHighScores)ObjectUtils.DeserializeObject(br);
}
}
}