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https://github.com/sochix/TLSharp.git
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68 lines
1.5 KiB
C#
68 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using TeleSharp.TL;
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namespace TeleSharp.TL.Messages
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{
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[TLObject(363700068)]
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public class TLRequestSetInlineGameScore : TLMethod
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{
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public override int Constructor
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{
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get
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{
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return 363700068;
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}
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}
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public int flags {get;set;}
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public bool edit_message {get;set;}
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public bool force {get;set;}
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public TLInputBotInlineMessageID id {get;set;}
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public TLAbsInputUser user_id {get;set;}
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public int score {get;set;}
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public bool Response{ get; set;}
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public void ComputeFlags()
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{
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flags = 0;
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flags = edit_message ? (flags | 1) : (flags & ~1);
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flags = force ? (flags | 2) : (flags & ~2);
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}
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public override void DeserializeBody(BinaryReader br)
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{
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flags = br.ReadInt32();
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edit_message = (flags & 1) != 0;
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force = (flags & 2) != 0;
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id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br);
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user_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
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score = br.ReadInt32();
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}
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public override void SerializeBody(BinaryWriter bw)
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{
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bw.Write(Constructor);
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ComputeFlags();
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bw.Write(flags);
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ObjectUtils.SerializeObject(id,bw);
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ObjectUtils.SerializeObject(user_id,bw);
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bw.Write(score);
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}
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public override void deserializeResponse(BinaryReader br)
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{
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Response = BoolUtil.Deserialize(br);
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}
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}
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}
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