using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL.Payments { [TLObject(-74456004)] public class TLSavedInfo : TLObject { public override int Constructor { get { return -74456004; } } public int Flags { get; set; } public bool HasSavedCredentials { get; set; } public TLPaymentRequestedInfo SavedInfo { get; set; } public void ComputeFlags() { Flags = 0; Flags = HasSavedCredentials ? (Flags | 2) : (Flags & ~2); Flags = SavedInfo != null ? (Flags | 1) : (Flags & ~1); } public override void DeserializeBody(BinaryReader br) { Flags = br.ReadInt32(); HasSavedCredentials = (Flags & 2) != 0; if ((Flags & 1) != 0) SavedInfo = (TLPaymentRequestedInfo)ObjectUtils.DeserializeObject(br); else SavedInfo = null; } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(Flags); if ((Flags & 1) != 0) ObjectUtils.SerializeObject(SavedInfo, bw); } } }