using System.IO; namespace TeleSharp.TL { [TLObject(1358175439)] public class TLKeyboardButtonGame : TLAbsKeyboardButton { public override int Constructor => 1358175439; public string text { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { text = StringUtil.Deserialize(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); StringUtil.Serialize(text, bw); } } }