using System.IO; namespace TeleSharp.TL { [TLObject(-750828557)] public class TLInputMediaGame : TLAbsInputMedia { public override int Constructor => -750828557; public TLAbsInputGame id { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { id = (TLAbsInputGame) ObjectUtils.DeserializeObject(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ObjectUtils.SerializeObject(id, bw); } } }