using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(196268545)] public class TLUpdateStickerSetsOrder : TLAbsUpdate { public override int Constructor { get { return 196268545; } } public int flags {get;set;} public bool masks {get;set;} public TLVector order {get;set;} public void ComputeFlags() { flags = 0; flags = masks ? (flags | 1) : (flags & ~1); } public override void DeserializeBody(BinaryReader br) { flags = br.ReadInt32(); masks = (flags & 1) != 0; order = (TLVector)ObjectUtils.DeserializeVector(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(flags); ObjectUtils.SerializeObject(order,bw); } } }