using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL.Messages { [TLObject(-2130010132)] public class TLRequestGetBotCallbackAnswer : TLMethod { public override int Constructor { get { return -2130010132; } } public int Flags { get; set; } public bool Game { get; set; } public TLAbsInputPeer Peer { get; set; } public int MsgId { get; set; } public byte[] Data { get; set; } public Messages.TLBotCallbackAnswer Response { get; set; } public void ComputeFlags() { Flags = 0; Flags = Game ? (Flags | 2) : (Flags & ~2); Flags = Data != null ? (Flags | 1) : (Flags & ~1); } public override void DeserializeBody(BinaryReader br) { Flags = br.ReadInt32(); Game = (Flags & 2) != 0; Peer = (TLAbsInputPeer)ObjectUtils.DeserializeObject(br); MsgId = br.ReadInt32(); if ((Flags & 1) != 0) Data = BytesUtil.Deserialize(br); else Data = null; } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(Flags); ObjectUtils.SerializeObject(Peer, bw); bw.Write(MsgId); if ((Flags & 1) != 0) BytesUtil.Serialize(Data, bw); } public override void DeserializeResponse(BinaryReader br) { Response = (Messages.TLBotCallbackAnswer)ObjectUtils.DeserializeObject(br); } } }