using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(196268545)] public class TLUpdateStickerSetsOrder : TLAbsUpdate { public override int Constructor { get { return 196268545; } } public int Flags { get; set; } public bool Masks { get; set; } public TLVector Order { get; set; } public void ComputeFlags() { Flags = 0; Flags = Masks ? (Flags | 1) : (Flags & ~1); } public override void DeserializeBody(BinaryReader br) { Flags = br.ReadInt32(); Masks = (Flags & 1) != 0; Order = (TLVector)ObjectUtils.DeserializeVector(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(Flags); ObjectUtils.SerializeObject(Order, bw); } } }