using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(-1020139510)] public class TLInputGameShortName : TLAbsInputGame { public override int Constructor { get { return -1020139510; } } public TLAbsInputUser BotId { get; set; } public string ShortName { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { BotId = (TLAbsInputUser)ObjectUtils.DeserializeObject(br); ShortName = StringUtil.Deserialize(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ObjectUtils.SerializeObject(BotId, bw); StringUtil.Serialize(ShortName, bw); } } }