using System.IO; namespace TeleSharp.TL.Messages { [TLObject(-209768682)] public class TLFavedStickers : TLAbsFavedStickers { public override int Constructor { get { return -209768682; } } public int hash { get; set; } public TLVector packs { get; set; } public TLVector stickers { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { hash = br.ReadInt32(); packs = (TLVector)ObjectUtils.DeserializeVector(br); stickers = (TLVector)ObjectUtils.DeserializeVector(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); bw.Write(hash); ObjectUtils.SerializeObject(packs, bw); ObjectUtils.SerializeObject(stickers, bw); } } }