using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(-38694904)] public class TLMessageMediaGame : TLAbsMessageMedia { public override int Constructor { get { return -38694904; } } public TLGame Game { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { Game = (TLGame)ObjectUtils.DeserializeObject(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ObjectUtils.SerializeObject(Game, bw); } } }