using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL.Messages { [TLObject(363700068)] public class TLRequestSetInlineGameScore : TLMethod { public override int Constructor { get { return 363700068; } } public int flags {get;set;} public bool edit_message {get;set;} public TLInputBotInlineMessageID id {get;set;} public TLAbsInputUser user_id {get;set;} public int score {get;set;} public bool Response{ get; set;} public void ComputeFlags() { flags = 0; flags = edit_message ? (flags | 1) : (flags & ~1); } public override void DeserializeBody(BinaryReader br) { flags = br.ReadInt32(); edit_message = (flags & 1) != 0; id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br); user_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br); score = br.ReadInt32(); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(flags); ObjectUtils.SerializeObject(id,bw); ObjectUtils.SerializeObject(user_id,bw); bw.Write(score); } public override void deserializeResponse(BinaryReader br) { Response = BoolUtil.Deserialize(br); } } }