using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(-1564789301)] public class TLPhoneCallProtocol : TLObject { public override int Constructor { get { return -1564789301; } } public int Flags { get; set; } public bool UdpP2p { get; set; } public bool UdpReflector { get; set; } public int MinLayer { get; set; } public int MaxLayer { get; set; } public void ComputeFlags() { Flags = 0; Flags = UdpP2p ? (Flags | 1) : (Flags & ~1); Flags = UdpReflector ? (Flags | 2) : (Flags & ~2); } public override void DeserializeBody(BinaryReader br) { Flags = br.ReadInt32(); UdpP2p = (Flags & 1) != 0; UdpReflector = (Flags & 2) != 0; MinLayer = br.ReadInt32(); MaxLayer = br.ReadInt32(); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(Flags); bw.Write(MinLayer); bw.Write(MaxLayer); } } }