using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(-415938591)] public class TLUpdateBotCallbackQuery : TLAbsUpdate { public override int Constructor { get { return -415938591; } } public int flags { get; set; } public long query_id { get; set; } public int user_id { get; set; } public TLAbsPeer peer { get; set; } public int msg_id { get; set; } public long chat_instance { get; set; } public byte[] data { get; set; } public string game_short_name { get; set; } public void ComputeFlags() { flags = 0; flags = data != null ? (flags | 1) : (flags & ~1); flags = game_short_name != null ? (flags | 2) : (flags & ~2); } public override void DeserializeBody(BinaryReader br) { flags = br.ReadInt32(); query_id = br.ReadInt64(); user_id = br.ReadInt32(); peer = (TLAbsPeer)ObjectUtils.DeserializeObject(br); msg_id = br.ReadInt32(); chat_instance = br.ReadInt64(); if ((flags & 1) != 0) data = BytesUtil.Deserialize(br); else data = null; if ((flags & 2) != 0) game_short_name = StringUtil.Deserialize(br); else game_short_name = null; } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ComputeFlags(); bw.Write(flags); bw.Write(query_id); bw.Write(user_id); ObjectUtils.SerializeObject(peer, bw); bw.Write(msg_id); bw.Write(chat_instance); if ((flags & 1) != 0) BytesUtil.Serialize(data, bw); if ((flags & 2) != 0) StringUtil.Serialize(game_short_name, bw); } } }