using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using TeleSharp.TL; namespace TeleSharp.TL { [TLObject(-750828557)] public class TLInputMediaGame : TLAbsInputMedia { public override int Constructor { get { return -750828557; } } public TLAbsInputGame Id { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { Id = (TLAbsInputGame)ObjectUtils.DeserializeObject(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ObjectUtils.SerializeObject(Id, bw); } } }