TL-Layer: Update To Layer 66 (#519)

* TL-Layer: Update To Layer 66
This commit is contained in:
Afshin Arani 2017-07-20 06:37:24 +04:30 committed by Andres G. Aragoneses
parent 0d55940c12
commit 133b9fdf6c
784 changed files with 17201 additions and 10048 deletions

View file

@ -7,7 +7,7 @@ using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
[TLObject(-1107729093)]
[TLObject(-1107729093)]
public class TLGame : TLObject
{
public override int Constructor
@ -18,53 +18,53 @@ namespace TeleSharp.TL
}
}
public int flags {get;set;}
public long id {get;set;}
public long access_hash {get;set;}
public string short_name {get;set;}
public string title {get;set;}
public string description {get;set;}
public TLAbsPhoto photo {get;set;}
public TLAbsDocument document {get;set;}
public int flags { get; set; }
public long id { get; set; }
public long access_hash { get; set; }
public string short_name { get; set; }
public string title { get; set; }
public string description { get; set; }
public TLAbsPhoto photo { get; set; }
public TLAbsDocument document { get; set; }
public void ComputeFlags()
{
flags = 0;
flags = document != null ? (flags | 1) : (flags & ~1);
public void ComputeFlags()
{
flags = 0;
flags = document != null ? (flags | 1) : (flags & ~1);
}
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
id = br.ReadInt64();
access_hash = br.ReadInt64();
short_name = StringUtil.Deserialize(br);
title = StringUtil.Deserialize(br);
description = StringUtil.Deserialize(br);
photo = (TLAbsPhoto)ObjectUtils.DeserializeObject(br);
if ((flags & 1) != 0)
document = (TLAbsDocument)ObjectUtils.DeserializeObject(br);
else
document = null;
id = br.ReadInt64();
access_hash = br.ReadInt64();
short_name = StringUtil.Deserialize(br);
title = StringUtil.Deserialize(br);
description = StringUtil.Deserialize(br);
photo = (TLAbsPhoto)ObjectUtils.DeserializeObject(br);
if ((flags & 1) != 0)
document = (TLAbsDocument)ObjectUtils.DeserializeObject(br);
else
document = null;
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
bw.Write(id);
bw.Write(access_hash);
StringUtil.Serialize(short_name,bw);
StringUtil.Serialize(title,bw);
StringUtil.Serialize(description,bw);
ObjectUtils.SerializeObject(photo,bw);
if ((flags & 1) != 0)
ObjectUtils.SerializeObject(document,bw);
bw.Write(flags);
bw.Write(id);
bw.Write(access_hash);
StringUtil.Serialize(short_name, bw);
StringUtil.Serialize(title, bw);
StringUtil.Serialize(description, bw);
ObjectUtils.SerializeObject(photo, bw);
if ((flags & 1) != 0)
ObjectUtils.SerializeObject(document, bw);
}
}