TLSharp/TeleSharp.TL/TL/TLInputMediaGame.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
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[TLObject(-750828557)]
public class TLInputMediaGame : TLAbsInputMedia
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{
public override int Constructor
{
get
{
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return -750828557;
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}
}
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public TLAbsInputGame id {get;set;}
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public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
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id = (TLAbsInputGame)ObjectUtils.DeserializeObject(br);
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}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
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ObjectUtils.SerializeObject(id,bw);
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}
}
}