TLSharp/TeleSharp.TL/TL/TLMessageMediaGame.cs

43 lines
800 B
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
[TLObject(-38694904)]
public class TLMessageMediaGame : TLAbsMessageMedia
{
public override int Constructor
{
get
{
return -38694904;
}
}
public TLGame game {get;set;}
public void ComputeFlags()
{
}
public override void DeserializeBody(BinaryReader br)
{
game = (TLGame)ObjectUtils.DeserializeObject(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(game,bw);
}
}
}