TLSharp/TeleSharp.TL/TL/TLInputGameShortName.cs

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using System.IO;
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namespace TeleSharp.TL
{
[TLObject(-1020139510)]
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public class TLInputGameShortName : TLAbsInputGame
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{
public override int Constructor
{
get
{
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return -1020139510;
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}
}
public TLAbsInputUser bot_id { get; set; }
public string short_name { get; set; }
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public void ComputeFlags()
{
}
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public override void DeserializeBody(BinaryReader br)
{
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bot_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
short_name = StringUtil.Deserialize(br);
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}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(bot_id, bw);
StringUtil.Serialize(short_name, bw);
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}
}
}