TLSharp/TeleSharp.TL/TL/TLInputGameShortName.cs

31 lines
779 B
C#
Raw Normal View History

2016-09-24 17:08:26 +03:30
using System.IO;
2017-04-13 13:38:01 +07:00
2016-09-24 17:08:26 +03:30
namespace TeleSharp.TL
{
2017-04-13 13:38:01 +07:00
[TLObject(-1020139510)]
2016-10-13 21:03:16 +03:30
public class TLInputGameShortName : TLAbsInputGame
2016-09-24 17:08:26 +03:30
{
2017-04-13 13:38:01 +07:00
public override int Constructor => -1020139510;
2016-09-24 17:08:26 +03:30
2017-04-13 13:38:01 +07:00
public TLAbsInputUser bot_id { get; set; }
public string short_name { get; set; }
2016-09-24 17:08:26 +03:30
2017-04-13 13:38:01 +07:00
public void ComputeFlags()
{
}
2016-09-24 17:08:26 +03:30
public override void DeserializeBody(BinaryReader br)
{
2017-04-13 13:38:01 +07:00
bot_id = (TLAbsInputUser) ObjectUtils.DeserializeObject(br);
short_name = StringUtil.Deserialize(br);
2016-09-24 17:08:26 +03:30
}
public override void SerializeBody(BinaryWriter bw)
{
2017-04-13 13:38:01 +07:00
bw.Write(Constructor);
ObjectUtils.SerializeObject(bot_id, bw);
StringUtil.Serialize(short_name, bw);
2016-09-24 17:08:26 +03:30
}
}
2017-04-13 13:38:01 +07:00
}