TLSharp/TeleSharp.TL/TL/Messages/TLRequestSetInlineGameScore.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(363700068)]
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public class TLRequestSetInlineGameScore : TLMethod
{
public override int Constructor
{
get
{
return 363700068;
}
}
public int flags { get; set; }
public bool edit_message { get; set; }
public bool force { get; set; }
public TLInputBotInlineMessageID id { get; set; }
public TLAbsInputUser user_id { get; set; }
public int score { get; set; }
public bool Response { get; set; }
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public void ComputeFlags()
{
flags = 0;
flags = edit_message ? (flags | 1) : (flags & ~1);
flags = force ? (flags | 2) : (flags & ~2);
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}
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public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
edit_message = (flags & 1) != 0;
force = (flags & 2) != 0;
id = (TLInputBotInlineMessageID)ObjectUtils.DeserializeObject(br);
user_id = (TLAbsInputUser)ObjectUtils.DeserializeObject(br);
score = br.ReadInt32();
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}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
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ComputeFlags();
bw.Write(flags);
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ObjectUtils.SerializeObject(id, bw);
ObjectUtils.SerializeObject(user_id, bw);
bw.Write(score);
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}
public override void deserializeResponse(BinaryReader br)
{
Response = BoolUtil.Deserialize(br);
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}
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}
}