TLSharp/TeleSharp.TL/TL/Messages/TLChannelMessages.cs

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1.4 KiB
C#
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2016-09-24 15:38:26 +02:00
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL.Messages
{
[TLObject(-1725551049)]
public class TLChannelMessages : TLAbsMessages
{
public override int Constructor
{
get
{
return -1725551049;
}
}
public int flags {get;set;}
public int pts {get;set;}
public int count {get;set;}
public TLVector<TLAbsMessage> messages {get;set;}
public TLVector<TLAbsChat> chats {get;set;}
public TLVector<TLAbsUser> users {get;set;}
public void ComputeFlags()
{
flags = 0;
}
public override void DeserializeBody(BinaryReader br)
{
flags = br.ReadInt32();
pts = br.ReadInt32();
count = br.ReadInt32();
messages = (TLVector<TLAbsMessage>)ObjectUtils.DeserializeVector<TLAbsMessage>(br);
chats = (TLVector<TLAbsChat>)ObjectUtils.DeserializeVector<TLAbsChat>(br);
users = (TLVector<TLAbsUser>)ObjectUtils.DeserializeVector<TLAbsUser>(br);
}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ComputeFlags();
bw.Write(flags);
bw.Write(pts);
bw.Write(count);
ObjectUtils.SerializeObject(messages,bw);
ObjectUtils.SerializeObject(chats,bw);
ObjectUtils.SerializeObject(users,bw);
}
}
}