TLSharp/TLSharp.Core/TLSharp.Core.csproj

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<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{400D2544-1CC6-4D8A-A62C-2292D9947A16}</ProjectGuid>
<OutputType>Library</OutputType>
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<PackageId>TLSharp</PackageId>
<Title>Telegram client library implemented in C#</Title>
<Authors>Ilya P</Authors>
<PackageVersion Condition=" '$(VERSION)' == '' ">0.1.0.433</PackageVersion>
<PackageTags>telegram client;telegram API</PackageTags>
<PackageProjectUrl>http://sochix.github.io/TLSharp/</PackageProjectUrl>
<PackageIconUrl>https://core.telegram.org/favicon.ico</PackageIconUrl>
<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
<Description>Unofficial Telegram (http://telegram.org) client library implemented in C#. Latest TL scheme
supported.
Consider donation to speed up development process.
Bitcoin wallet: 3K1ocweFgaHnAibJ3n6hX7RNZWFTFcJjUe
It's a perfect fit for any developer who would like to send data directly to Telegram users or write own
custom Telegram client.</Description>
<PackageLicense>MIT</PackageLicense>
<Copyright>Copyright 2019</Copyright>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>https://github.com/sochix/TLSharp</RepositoryUrl>
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute>
<GenerateAssemblyCompanyAttribute>false</GenerateAssemblyCompanyAttribute>
<GenerateAssemblyProductAttribute>false</GenerateAssemblyProductAttribute>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyTitleAttribute>false</GenerateAssemblyTitleAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TLSharp.Core</RootNamespace>
<AssemblyName>TLSharp.Core</AssemblyName>
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<TargetFrameworks>netstandard2.0</TargetFrameworks>
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<FileAlignment>512</FileAlignment>
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<TargetsForTfmSpecificBuildOutput>$(TargetsForTfmSpecificBuildOutput);IncludeTLAssets</TargetsForTfmSpecificBuildOutput>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
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<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
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<ProjectReference Include="..\TeleSharp.TL\TeleSharp.TL.csproj" PrivateAssets="All">
<Project>{d6144517-91d2-4880-86df-e9ff5d7f383a}</Project>
<Name>TeleSharp.TL</Name>
</ProjectReference>
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</ItemGroup>
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<Target Name="IncludeTLAssets">
<ItemGroup>
<BuildOutputInPackage Include="$(OutputPath)\TeleSharp.TL.dll" />
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Other similar extension points exist, see Microsoft.Common.targets.
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