TLSharp/TeleSharp.TL/TL/TLUpdateChannelTooLong.cs

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C#
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
[TLObject(-352032773)]
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public class TLUpdateChannelTooLong : TLAbsUpdate
{
public override int Constructor
{
get
{
return -352032773;
}
}
public int Flags { get; set; }
public int ChannelId { get; set; }
public int? Pts { get; set; }
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public void ComputeFlags()
{
Flags = 0;
Flags = Pts != null ? (Flags | 1) : (Flags & ~1);
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}
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public override void DeserializeBody(BinaryReader br)
{
Flags = br.ReadInt32();
ChannelId = br.ReadInt32();
if ((Flags & 1) != 0)
Pts = br.ReadInt32();
else
Pts = null;
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}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
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ComputeFlags();
bw.Write(Flags);
bw.Write(ChannelId);
if ((Flags & 1) != 0)
bw.Write(Pts.Value);
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}
}
}