TLSharp/TeleSharp.TL/TL/TLMessageMediaGame.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeleSharp.TL;
namespace TeleSharp.TL
{
[TLObject(-38694904)]
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public class TLMessageMediaGame : TLAbsMessageMedia
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{
public override int Constructor
{
get
{
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return -38694904;
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}
}
public TLGame Game { get; set; }
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public void ComputeFlags()
{
}
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public override void DeserializeBody(BinaryReader br)
{
Game = (TLGame)ObjectUtils.DeserializeObject(br);
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}
public override void SerializeBody(BinaryWriter bw)
{
bw.Write(Constructor);
ObjectUtils.SerializeObject(Game, bw);
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}
}
}