lwjgl2-arm64/src/java/org/lwjgl/util/model/Mesh.java
Caspian Rychlik-Prince 4d64783d83 A utility Model class
2004-04-18 18:59:49 +00:00

93 lines
2.5 KiB
Java

/*
* Copyright (c) 2003 Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.util.model;
import java.io.Serializable;
/**
* $Id$
*
* A Mesh is a collection of Triangles that all share the same material (ie. rendering
* state).
*
* @author $Author$
* @version $Revision$
*/
public class Mesh implements Serializable {
public static final long serialVersionUID = 1L;
/** Material */
private final String material;
/** Vertices */
private final Vertex[] vertex;
/** Triangles */
private final Triangle[] triangle;
/**
* C'tor
* @param material
* @param vertex
* @param triangle
*/
public Mesh(String material, Vertex[] vertex, Triangle[] triangle) {
this.material = material;
this.vertex = vertex;
this.triangle = triangle;
}
/**
* @return Returns the material.
*/
public String getMaterial() {
return material;
}
/**
* @return Returns the triangles.
*/
public Triangle[] getTriangle() {
return triangle;
}
/**
* @return Returns the vertices
*/
public Vertex[] getVertex() {
return vertex;
}
}