lwjgl2-arm64/eclipse-update/org.lwjgl.doc/html/tools.html
Jens von Pilgrim 0b5b6cbcb4 Initial import of eclipse plugins. Note: The plugins are only skeletons, the actual plugins are to be build with the Ant script found in org.lwjgl.build/build.xml. See org.lwjgl.build/READ.ME for details.
Plugin lwjgl.org contains a binary version of LWJGL for development purposes (of this plugin) only. This binary version is ignored by the build script.
2011-03-30 09:35:14 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>LWJGL Tools</title>
</head>
<body>
<h1>LWJGL Tools</h1>
<p>The org.lwjgl.tools plugin provides an already configured library to be added
to a projects build path. It does not only provide the JARs and native libraries,
relieving developers from configuring extra VM arguments in the run configuration,
but it also configures Javadoc and source code to be available in Java projects just as in
plugin projects.
</p>
<p>You will also need the org.lwjgl plugin. JavaDoc and source code are
retrieved from the org.lwjgl.doc and org.lwjgl.source plugins.</p>
<h2>Configure the LWJGL library</h2>
You can configure the LWJGL library for a plain Java project by opening the
projects properties. Select "Java Build Path" and "Libraries", such as shown in
Figure 1. Note: Click on the images here to show a larger version.
<div style="text-align:center">
<a href="fig/addLib_1.png">
<img src="fig/addLib_1.png" style="height:200px; display:block; margin:0px auto 10px; text-align:center;" border="0" alt="
"id="Project properties" /></a>
<span style="font-weight:bold;font-size:small">Fig. 1: Project properties</span>
</div>
Select "Add Library..." on the right hand side. This will open a new dialog window as shown in Figure 2.
<div style="text-align:center">
<a href="fig/addLib_2.png">
<img src="fig/addLib_2.png" style="height:200px; display:block; margin:0px auto 10px; text-align:center;" border="0" alt="
"id="Add library" /></a>
<span style="font-weight:bold;font-size:small">Fig. 2: Add library</span>
</div>
Select "LWJGL Library". You can simply press "Finish". However if you want to have some information about
the paths of the added library, simply select "Next". In the latter case, the next wizard page will show
you the path settings automatically configured by the tool plugin as shown in Figure 3.
<div style="text-align:center">
<a href="fig/addLib_3.png">
<img src="fig/addLib_3.png" style="height:200px; display:block; margin:0px auto 10px; text-align:center;" border="0" alt="
"id="Library info" /></a>
<span style="font-weight:bold;font-size:small">Fig. 3: Library info</span>
</div>
You have no successfully configured the LWJGL library, as shown in Figure 4. Press "OK" to finish the set up.
<div style="text-align:center">
<a href="fig/addLib_4.png">
<img src="fig/addLib_4.png" style="height:200px; display:block; margin:0px auto 10px; text-align:center;" border="0" alt="
"id="Configured library" /></a>
<span style="font-weight:bold;font-size:small">Fig. 4: Configured library</span>
</div>
<p>
You can now use the LWJGL library in your Java project, and you can simply start
the project by selecting "Run As / Java Application..." in the context menu of a class containing a main method.
That is, you do not have to configure some VM arguments in the run configuration anymore, which will hopefully make development
much easier.
</p>
<p>Note: At this moment, no further tools, e.g., for exporting an LWJGL application, exists.
Feel free to write missing functions and contact us in order to add new functionalty.</p>
</body>
</html>