lwjgl2-arm64/src/native/common
2006-06-26 13:50:48 +00:00
..
devil removed printf statement 2006-04-13 13:36:03 +00:00
fmod3 fixed offset/length to use buffer properties 2006-06-23 08:16:27 +00:00
awt_tools.h Removed redundant include from awt_tools.h 2005-02-22 14:07:50 +00:00
common_tools.c Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
common_tools.h Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
extal.c OpenAL: Split platform dependent code from extal.c into platform subdirs. Made nCreate take a path instead of an array of paths. 2006-01-16 15:58:23 +00:00
extal.h OpenAL: Split platform dependent code from extal.c into platform subdirs. Made nCreate take a path instead of an array of paths. 2006-01-16 15:58:23 +00:00
extgl.c Removed unsued JNIEnv parameter from extgl_QueryExtension 2005-02-23 15:19:21 +00:00
extgl.h Added EXT_timer_query extension 2006-05-25 13:03:35 +00:00
org_lwjgl_openal_AL.c OpenAL: Split platform dependent code from extal.c into platform subdirs. Made nCreate take a path instead of an array of paths. 2006-01-16 15:54:50 +00:00
org_lwjgl_openal_ALC.c Fixed a potentially uninitialized return value in ALC.c 2006-02-23 19:22:00 +00:00
org_lwjgl_opengl_AWTSurfaceLock.c Moved AWTSurfaceLock retry-loop to java to avoid non-standard sleep functions 2005-04-27 20:30:14 +00:00
org_lwjgl_opengl_GLContext.c Win32: fixed compilation 2005-02-16 20:25:23 +00:00