[LEGACY] LWJGL 2.X - The Lightweight Java Game Library.
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Ioannis Tsakpinis 585549f1f1 Mapped object code improvements: added license, additional documentation, reformatted code, now using LWJGLUtil.log instead of System.err.
Added system properties for bytecode transformer debug output. (org.lwjgl.util.mapped.PrintTiming & org.lwjgl.util.mapped.PrintActivity)
Added support for bounds checking the view of mapped objects. Enabled with org.lwjgl.util.mapped.Checks
Added tests for mapped objects. (org.lwjgl.test.mapped package)
Added "[LWJGL] " prefix to all LWJGL generated debug messages.
2011-07-12 13:29:04 +00:00
applet AppletLoader: "al_logo" and "al_progress" are now optional parameters, they default to "appletlogo.gif" and "appletprogress.gif". Credit to arielsan for patch. 2011-03-06 01:34:06 +00:00
doc Added endolf to credits 2011-02-06 21:07:30 +00:00
eclipse-update Initial import of eclipse plugins. Note: The plugins are only skeletons, the actual plugins are to be build with the Ant script found in org.lwjgl.build/build.xml. See org.lwjgl.build/READ.ME for details. 2011-03-30 09:35:14 +00:00
libs Initial release of mapped objects library (v0.10) in LWJGL. 2011-07-11 21:46:00 +00:00
maven arielsans maven jinput patch 2011-02-14 20:42:15 +00:00
platform_build Attempt to fix ant release. 2011-07-10 22:38:21 +00:00
res Fixed JDK5 compilation issue and added SpriteShootout textures. 2011-04-08 03:41:19 +00:00
src Mapped object code improvements: added license, additional documentation, reformatted code, now using LWJGLUtil.log instead of System.err. 2011-07-12 13:29:04 +00:00
build.xml Added ASM to compilation classpath. 2011-07-11 22:21:40 +00:00