lwjgl2-arm64/src/java/org/lwjgl/openal/eax/BaseEAXConstants.java

312 lines
18 KiB
Java

/*
* Copyright (c) 2002 Light Weight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.openal.eax;
/**
* $Id$
*
* This class implements the basic EAX extension constants.
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public interface BaseEAXConstants {
public static final int DSPROPERTY_EAXLISTENER_NONE = 0;
public static final int DSPROPERTY_EAXLISTENER_ALLPARAMETERS = 1;
public static final int DSPROPERTY_EAXLISTENER_ROOM = 2;
public static final int DSPROPERTY_EAXLISTENER_ROOMHF = 3;
public static final int DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR = 4;
public static final int DSPROPERTY_EAXLISTENER_DECAYTIME = 5;
public static final int DSPROPERTY_EAXLISTENER_DECAYHFRATIO = 6;
public static final int DSPROPERTY_EAXLISTENER_REFLECTIONS = 7;
public static final int DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY = 8;
public static final int DSPROPERTY_EAXLISTENER_REVERB = 9;
public static final int DSPROPERTY_EAXLISTENER_REVERBDELAY = 10;
public static final int DSPROPERTY_EAXLISTENER_ENVIRONMENT = 11;
public static final int DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE = 12;
public static final int DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION = 13;
public static final int DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF = 14;
public static final int DSPROPERTY_EAXLISTENER_FLAGS = 15;
/** changes take effect immediately */
public static final int DSPROPERTY_EAXLISTENER_IMMEDIATE = 0x00000000;
/** changes take effect later */
public static final int DSPROPERTY_EAXLISTENER_DEFERRED = 0x80000000;
public static final int DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS =
(DSPROPERTY_EAXLISTENER_NONE |
DSPROPERTY_EAXLISTENER_IMMEDIATE);
public static final int ENVIRONMENT_GENERIC = 0;
public static final int ENVIRONMENT_PADDEDCELL = 1;
public static final int ENVIRONMENT_ROOM = 2;
public static final int ENVIRONMENT_BATHROOM = 3;
public static final int ENVIRONMENT_LIVINGROOM = 4;
public static final int ENVIRONMENT_STONEROOM = 5;
public static final int ENVIRONMENT_AUDITORIUM = 6;
public static final int ENVIRONMENT_CONCERTHALL = 7;
public static final int ENVIRONMENT_CAVE = 8;
public static final int ENVIRONMENT_ARENA = 9;
public static final int ENVIRONMENT_HANGAR = 10;
public static final int ENVIRONMENT_CARPETEDHALLWAY = 11;
public static final int ENVIRONMENT_HALLWAY = 12;
public static final int ENVIRONMENT_STONECORRIDOR = 13;
public static final int ENVIRONMENT_ALLEY = 14;
public static final int ENVIRONMENT_FOREST = 15;
public static final int ENVIRONMENT_CITY = 16;
public static final int ENVIRONMENT_MOUNTAINS = 17;
public static final int ENVIRONMENT_QUARRY = 18;
public static final int ENVIRONMENT_PLAIN = 19;
public static final int ENVIRONMENT_PARKINGLOT = 20;
public static final int ENVIRONMENT_SEWERPIPE = 21;
public static final int ENVIRONMENT_UNDERWATER = 22;
public static final int ENVIRONMENT_DRUGGED = 23;
public static final int ENVIRONMENT_DIZZY = 24;
public static final int ENVIRONMENT_PSYCHOTIC = 25;
public static final int ENVIRONMENT_COUNT = 26;
/** reverberation decay time */
public static final int EAXLISTENERFLAGS_DECAYTIMESCALE = 0x00000001;
/** reflection level */
public static final int EAXLISTENERFLAGS_REFLECTIONSSCALE = 0x00000002;
/** initial reflection delay time */
public static final int EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE = 0x00000004;
/** reflections level */
public static final int EAXLISTENERFLAGS_REVERBSCALE = 0x00000008;
/** late reverberation delay time */
public static final int EAXLISTENERFLAGS_REVERBDELAYSCALE = 0x00000010;
/** This flag limits high-frequency decay time according to air absorption. */
public static final int EAXLISTENERFLAGS_DECAYHFLIMIT = 0x00000020;
/** reserved future use */
public static final int EAXLISTENERFLAGS_RESERVED = 0xFFFFFFC0;
// property ranges and defaults:
public static final int EAXLISTENER_MINROOM = -10000;
public static final int EAXLISTENER_MAXROOM = 0;
public static final int EAXLISTENER_DEFAULTROOM = -1000;
public static final int EAXLISTENER_MINROOMHF = -10000;
public static final int EAXLISTENER_MAXROOMHF = 0;
public static final int EAXLISTENER_DEFAULTROOMHF = -100;
public static final float EAXLISTENER_MINROOMROLLOFFFACTOR = 0.0f;
public static final float EAXLISTENER_MAXROOMROLLOFFFACTOR = 10.0f;
public static final float EAXLISTENER_DEFAULTROOMROLLOFFFACTOR = 0.0f;
public static final float EAXLISTENER_MINDECAYTIME = 0.1f;
public static final float EAXLISTENER_MAXDECAYTIME = 20.0f;
public static final float EAXLISTENER_DEFAULTDECAYTIME = 1.49f;
public static final float EAXLISTENER_MINDECAYHFRATIO = 0.1f;
public static final float EAXLISTENER_MAXDECAYHFRATIO = 2.0f;
public static final float EAXLISTENER_DEFAULTDECAYHFRATIO = 0.83f;
public static final int EAXLISTENER_MINREFLECTIONS = -10000;
public static final int EAXLISTENER_MAXREFLECTIONS = 1000;
public static final int EAXLISTENER_DEFAULTREFLECTIONS = -2602;
public static final float EAXLISTENER_MINREFLECTIONSDELAY = 0.0f;
public static final float EAXLISTENER_MAXREFLECTIONSDELAY = 0.3f;
public static final float EAXLISTENER_DEFAULTREFLECTIONSDELAY = 0.007f;
public static final int EAXLISTENER_MINREVERB = -10000;
public static final int EAXLISTENER_MAXREVERB = 2000;
public static final int EAXLISTENER_DEFAULTREVERB = 200;
public static final float EAXLISTENER_MINREVERBDELAY = 0.0f;
public static final float EAXLISTENER_MAXREVERBDELAY = 0.1f;
public static final float EAXLISTENER_DEFAULTREVERBDELAY = 0.011f;
public static final int EAXLISTENER_MINENVIRONMENT = 0;
public static final int EAXLISTENER_MAXENVIRONMENT = (ENVIRONMENT_COUNT-1);
public static final int EAXLISTENER_DEFAULTENVIRONMENT = ENVIRONMENT_GENERIC;
public static final float EAXLISTENER_MINENVIRONMENTSIZE = 1.0f;
public static final float EAXLISTENER_MAXENVIRONMENTSIZE = 100.0f;
public static final float EAXLISTENER_DEFAULTENVIRONMENTSIZE = 7.5f;
public static final float EAXLISTENER_MINENVIRONMENTDIFFUSION = 0.0f;
public static final float EAXLISTENER_MAXENVIRONMENTDIFFUSION = 1.0f;
public static final float EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION = 1.0f;
public static final float EAXLISTENER_MINAIRABSORPTIONHF = -100.0f;
public static final float EAXLISTENER_MAXAIRABSORPTIONHF = 0.0f;
public static final float EAXLISTENER_DEFAULTAIRABSORPTIONHF = -5.0f;
public static final int EAXLISTENER_DEFAULTFLAGS =
(EAXLISTENERFLAGS_DECAYTIMESCALE |
EAXLISTENERFLAGS_REFLECTIONSSCALE |
EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE |
EAXLISTENERFLAGS_REVERBSCALE |
EAXLISTENERFLAGS_REVERBDELAYSCALE |
EAXLISTENERFLAGS_DECAYHFLIMIT);
//------------------------------------
public static final int DSPROPERTY_EAXBUFFER_NONE = 0;
public static final int DSPROPERTY_EAXBUFFER_ALLPARAMETERS = 1;
public static final int DSPROPERTY_EAXBUFFER_DIRECT = 2;
public static final int DSPROPERTY_EAXBUFFER_DIRECTHF = 3;
public static final int DSPROPERTY_EAXBUFFER_ROOM = 4;
public static final int DSPROPERTY_EAXBUFFER_ROOMHF = 5;
public static final int DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR = 6;
public static final int DSPROPERTY_EAXBUFFER_OBSTRUCTION = 7;
public static final int DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO = 8;
public static final int DSPROPERTY_EAXBUFFER_OCCLUSION = 9;
public static final int DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO = 10;
public static final int DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO = 11;
public static final int DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF = 12;
public static final int DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR = 13;
public static final int DSPROPERTY_EAXBUFFER_FLAGS = 14;
/** changes take effect immediately */
public static final int DSPROPERTY_EAXBUFFER_IMMEDIATE = 0x00000000;
/** changes take effect later */
public static final int DSPROPERTY_EAXBUFFER_DEFERRED = 0x80000000;
public static final int DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS =
(DSPROPERTY_EAXBUFFER_NONE |
DSPROPERTY_EAXBUFFER_IMMEDIATE);
/** affects DSPROPERTY_EAXBUFFER_DIRECTHF */
public static final int EAXBUFFERFLAGS_DIRECTHFAUTO = 0x00000001;
/** affects DSPROPERTY_EAXBUFFER_ROOM */
public static final int EAXBUFFERFLAGS_ROOMAUTO = 0x00000002;
/** affects DSPROPERTY_EAXBUFFER_ROOMHF */
public static final int EAXBUFFERFLAGS_ROOMHFAUTO = 0x00000004;
/** reserved future use */
public static final int EAXBUFFERFLAGS_RESERVED = 0xFFFFFFF8;
// property ranges and defaults:
public static final int EAXBUFFER_MINDIRECT = -10000;
public static final int EAXBUFFER_MAXDIRECT = 1000;
public static final int EAXBUFFER_DEFAULTDIRECT = 0;
public static final int EAXBUFFER_MINDIRECTHF = -10000;
public static final int EAXBUFFER_MAXDIRECTHF = 0;
public static final int EAXBUFFER_DEFAULTDIRECTHF = 0;
public static final int EAXBUFFER_MINROOM = -10000;
public static final int EAXBUFFER_MAXROOM = 1000;
public static final int EAXBUFFER_DEFAULTROOM = 0;
public static final int EAXBUFFER_MINROOMHF = -10000;
public static final int EAXBUFFER_MAXROOMHF = 0;
public static final int EAXBUFFER_DEFAULTROOMHF = 0;
public static final float EAXBUFFER_MINROOMROLLOFFFACTOR = 0.0f;
public static final float EAXBUFFER_MAXROOMROLLOFFFACTOR = 10.f;
public static final float EAXBUFFER_DEFAULTROOMROLLOFFFACTOR = 0.0f;
public static final int EAXBUFFER_MINOBSTRUCTION = -10000;
public static final int EAXBUFFER_MAXOBSTRUCTION = 0;
public static final int EAXBUFFER_DEFAULTOBSTRUCTION = 0;
public static final float EAXBUFFER_MINOBSTRUCTIONLFRATIO = 0.0f;
public static final float EAXBUFFER_MAXOBSTRUCTIONLFRATIO = 1.0f;
public static final float EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO = 0.0f;
public static final int EAXBUFFER_MINOCCLUSION = -10000;
public static final int EAXBUFFER_MAXOCCLUSION = 0;
public static final int EAXBUFFER_DEFAULTOCCLUSION = 0;
public static final float EAXBUFFER_MINOCCLUSIONLFRATIO = 0.0f;
public static final float EAXBUFFER_MAXOCCLUSIONLFRATIO = 1.0f;
public static final float EAXBUFFER_DEFAULTOCCLUSIONLFRATIO = 0.25f;
public static final float EAXBUFFER_MINOCCLUSIONROOMRATIO = 0.0f;
public static final float EAXBUFFER_MAXOCCLUSIONROOMRATIO = 10.0f;
public static final float EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO = 0.5f;
public static final int EAXBUFFER_MINOUTSIDEVOLUMEHF = -10000;
public static final int EAXBUFFER_MAXOUTSIDEVOLUMEHF = 0;
public static final int EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF = 0;
public static final float EAXBUFFER_MINAIRABSORPTIONFACTOR = 0.0f;
public static final float EAXBUFFER_MAXAIRABSORPTIONFACTOR = 10.0f;
public static final float EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR = 1.0f;
public static final int EAXBUFFER_DEFAULTFLAGS =
(EAXBUFFERFLAGS_DIRECTHFAUTO |
EAXBUFFERFLAGS_ROOMAUTO |
EAXBUFFERFLAGS_ROOMHFAUTO);
// Single window material preset
public static final int MATERIAL_SINGLEWINDOW = -2800;
public static final float MATERIAL_SINGLEWINDOWLF = 0.71f;
public static final float MATERIAL_SINGLEWINDOWROOMRATIO = 0.43f;
// Double window material preset
public static final int MATERIAL_DOUBLEWINDOW = -5000;
public static final float MATERIAL_DOUBLEWINDOWHF = 0.40f;
public static final float MATERIAL_DOUBLEWINDOWROOMRATIO = 0.24f;
// Thin door material preset
public static final int MATERIAL_THINDOOR = -1800;
public static final float MATERIAL_THINDOORLF = 0.66f;
public static final float MATERIAL_THINDOORROOMRATIO = 0.66f;
// Thick door material preset
public static final int MATERIAL_THICKDOOR = -4400;
public static final float MATERIAL_THICKDOORLF = 0.64f;
public static final float MATERIAL_THICKDOORROOMRTATION = 0.27f;
// Wood wall material preset
public static final int MATERIAL_WOODWALL = -4000;
public static final float MATERIAL_WOODWALLLF = 0.50f;
public static final float MATERIAL_WOODWALLROOMRATIO = 0.30f;
// Brick wall material preset
public static final int MATERIAL_BRICKWALL = -5000;
public static final float MATERIAL_BRICKWALLLF = 0.60f;
public static final float MATERIAL_BRICKWALLROOMRATIO = 0.24f;
// Stone wall material preset
public static final int MATERIAL_STONEWALL = -6000;
public static final float MATERIAL_STONEWALLLF = 0.68f;
public static final float MATERIAL_STONEWALLROOMRATIO = 0.20f;
// Curtain material preset
public static final int MATERIAL_CURTAIN = -1200;
public static final float MATERIAL_CURTAINLF = 0.15f;
public static final float MATERIAL_CURTAINROOMRATIO = 1.00f;
}