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lwjgl2-arm64
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[LEGACY] LWJGL 2.X - The Lightweight Java Game Library.
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0c8f349653
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Elias Naur
0c8f349653
Mac OS X: Move GLCanvas init() from paint to immediately after being displayable to avoid deadlocks
2005-01-21 08:35:35 +00:00
doc
Removed Controller
2005-01-18 15:32:13 +00:00
platform_build
Removed EAX
2005-01-18 15:22:52 +00:00
res
First pass at ILU portion of DevIL. Only basic testing is one. No dynamic loading yet. 3 methods not implemented yet.
2005-01-09 04:59:50 +00:00
src
Mac OS X: Move GLCanvas init() from paint to immediately after being displayable to avoid deadlocks
2005-01-21 08:35:35 +00:00
build.xml
Added org.lwjgl.DefaultSysImplementation to javah build target again.
2005-01-21 07:41:02 +00:00
SignatureDump.java
Converted native code from C++ (.cpp files) to C (.c files), thus avoiding an annoying dependency on the standard C++ library on Linux. We weren't using any particular C++ features anyway.
2004-09-10 08:13:56 +00:00