/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Created by LWJGL. * User: spasi * Date: 2003-11-28 * Time: 18:54:32 */ package org.lwjgl.opengl.nv; import java.nio.*; import org.lwjgl.opengl.VBOTracker; import org.lwjgl.opengl.GL11; public class NVVertexProgram extends NVProgram { /* Accepted by the parameter of Disable, Enable, and IsEnabled, and by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the parameter of BindProgramNV, ExecuteProgramNV, GetProgramParameter[df]vNV, GetTrackMatrixivNV, LoadProgramNV, ProgramParameter[s]4[df][v]NV, and TrackMatrixNV: */ public static final int GL_VERTEX_PROGRAM_NV = 0x8620; /* Accepted by the parameter of Disable, Enable, and IsEnabled, and by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: */ public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; /* Accepted by the parameter of ExecuteProgramNV and LoadProgramNV: */ public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; /* Accepted by the parameter of GetVertexAttrib[dfi]vNV: */ public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; public static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; public static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; public static final int GL_CURRENT_ATTRIB_NV = 0x8626; /* Accepted by the parameter of GetProgramParameterfvNV and GetProgramParameterdvNV: */ public static final int GL_PROGRAM_PARAMETER_NV = 0x8644; /* Accepted by the parameter of GetVertexAttribPointervNV: */ public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; /* Accepted by the parameter of GetTrackMatrixivNV: */ public static final int GL_TRACK_MATRIX_NV = 0x8648; public static final int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; /* Accepted by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: */ public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; public static final int GL_MAX_TRACK_MATRICES_NV = 0x862F; public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; public static final int GL_CURRENT_MATRIX_NV = 0x8641; public static final int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; /* Accepted by the parameter of TrackMatrixNV: */ public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629; /* Accepted by the parameter of TrackMatrixNV and by the parameter of MatrixMode: */ public static final int GL_MATRIX0_NV = 0x8630; public static final int GL_MATRIX1_NV = 0x8631; public static final int GL_MATRIX2_NV = 0x8632; public static final int GL_MATRIX3_NV = 0x8633; public static final int GL_MATRIX4_NV = 0x8634; public static final int GL_MATRIX5_NV = 0x8635; public static final int GL_MATRIX6_NV = 0x8636; public static final int GL_MATRIX7_NV = 0x8637; /* Accepted by the parameter of TrackMatrixNV: */ public static final int GL_IDENTITY_NV = 0x862A; public static final int GL_INVERSE_NV = 0x862B; public static final int GL_TRANSPOSE_NV = 0x862C; public static final int GL_INVERSE_TRANSPOSE_NV = 0x862D; /* Accepted by the parameter of EnableClientState and DisableClientState, by the parameter of IsEnabled, and by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: */ public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; public static final int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; public static final int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; public static final int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; public static final int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; public static final int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; public static final int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; public static final int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; public static final int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; public static final int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; public static final int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; public static final int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; public static final int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; public static final int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; public static final int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; public static final int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; /* Accepted by the parameter of GetMapdv, GetMapfv, GetMapiv, Map1d and Map1f and by the parameter of Enable, Disable, and IsEnabled, and by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: */ public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; /* Accepted by the parameter of GetMapdv, GetMapfv, GetMapiv, Map2d and Map2f and by the parameter of Enable, Disable, and IsEnabled, and by the parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: */ public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; // --------------------------- public static void glExecuteProgramNV(int target, int id, FloatBuffer params) { assert params.remaining() >= 4 : " must have 4 floats available."; nglExecuteProgramNV(target, id, params, params.position()); } private static native void nglExecuteProgramNV(int target, int id, FloatBuffer params, int paramsOffset); // --------------------------- // --------------------------- public static void glGetProgramParameterNV(int target, int index, int parameterName, FloatBuffer params) { assert params.remaining() >= 4 : " must have 4 floats available."; nglGetProgramParameterfvNV(target, index, parameterName, params, params.position()); } private static native void nglGetProgramParameterfvNV( int target, int index, int parameterName, FloatBuffer params, int paramsOffset); // --------------------------- // --------------------------- public static void glGetTrackMatrixNV(int target, int address, int parameterName, IntBuffer params) { nglGetTrackMatrixivNV(target, address, parameterName, params, params.position()); } private static native void nglGetTrackMatrixivNV( int target, int address, int parameterName, IntBuffer params, int paramsOffset); // --------------------------- // --------------------------- public static void glGetVertexAttribNV(int index, int parameterName, FloatBuffer params) { nglGetVertexAttribfvNV(index, parameterName, params, params.position()); } private static native void nglGetVertexAttribfvNV(int index, int parameterName, FloatBuffer params, int paramsOffset); // --------------------------- // --------------------------- public static void glGetVertexAttribNV(int index, int parameterName, IntBuffer params) { nglGetVertexAttribivNV(index, parameterName, params, params.position()); } private static native void nglGetVertexAttribivNV(int index, int parameterName, IntBuffer params, int paramsOffset); // --------------------------- public static native ByteBuffer glGetVertexAttribPointerNV(int index, int parameterName, int size); public static native void glProgramParameter4fNV(int target, int index, float x, float y, float z, float w); // --------------------------- public static void glProgramParameters4NV(int target, int index, int count, FloatBuffer params) { assert params.remaining() >= 4 * count : " must have " + 4 * count + " floats available."; nglProgramParameters4fvNV(target, index, count, params, params.position()); } private static native void nglProgramParameters4fvNV( int target, int index, int count, FloatBuffer params, int paramsOffset); // --------------------------- public static native void glTrackMatrixNV(int target, int address, int matrix, int transform); public static void glVertexAttribPointerNV(int index, int size, boolean unsigned, int stride, ByteBuffer buffer) { assert VBOTracker.getVBOArrayStack().getState() == 0 : "Cannot use Buffers when VBO is enabled"; nglVertexAttribPointerNV( index, size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, stride, buffer, buffer.position()); } public static void glVertexAttribPointerNV(int index, int size, boolean unsigned, int stride, ShortBuffer buffer) { assert VBOTracker.getVBOArrayStack().getState() == 0 : "Cannot use Buffers when VBO is enabled"; nglVertexAttribPointerNV( index, size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, stride, buffer, buffer.position() << 1); } public static void glVertexAttribPointerNV(int index, int size, int stride, FloatBuffer buffer) { assert VBOTracker.getVBOArrayStack().getState() == 0 : "Cannot use Buffers when VBO is enabled"; nglVertexAttribPointerNV(index, size, GL11.GL_FLOAT, stride, buffer, buffer.position() << 2); } public static void glVertexAttribPointerNV(int index, int size, boolean unsigned, int stride, IntBuffer buffer) { assert VBOTracker.getVBOArrayStack().getState() == 0 : "Cannot use Buffers when VBO is enabled"; nglVertexAttribPointerNV( index, size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, stride, buffer, buffer.position() << 2); } private static native void nglVertexAttribPointerNV( int index, int size, int type, int stride, Buffer buffer, int bufferOffset); // --------------------------- public static void glVertexAttribPointerNV(int index, int size, int type, int stride, int bufferOffset) { assert VBOTracker.getVBOArrayStack().getState() != 0 : "Cannot use int offsets when VBO is disabled"; nglVertexAttribPointerNVVBO(index, size, type, stride, bufferOffset); } private static native void nglVertexAttribPointerNVVBO(int index, int size, int type, int stride, int bufferOffset); // --------------------------- public static native void glVertexAttrib1sNV(int index, short x); public static native void glVertexAttrib1fNV(int index, float x); public static native void glVertexAttrib2sNV(int index, short x, short y); public static native void glVertexAttrib2fNV(int index, float x, float y); public static native void glVertexAttrib3sNV(int index, short x, short y, short z); public static native void glVertexAttrib3fNV(int index, float x, float y, float z); public static native void glVertexAttrib4sNV(int index, short x, short y, short z, short w); public static native void glVertexAttrib4fNV(int index, float x, float y, float z, float w); public static native void glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w); }