/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; public final class NVPixelDataRange { /* * Accepted by the parameter of PixelDataRangeNV and * FlushPixelDataRangeNV, and by the parameter of * EnableClientState, DisableClientState, and IsEnabled: */ public static final int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878; public static final int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879; /* * Accepted by the parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A; public static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B; /* * Accepted by the parameter of GetPointerv: */ public static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C; public static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D; // --------------------------- public static void glPixelDataRangeNV(int target, ByteBuffer data) { nglPixelDataRangeNV(target, data.remaining(), data, data.position()); } public static void glPixelDataRangeNV(int target, ShortBuffer data) { nglPixelDataRangeNV(target, data.remaining() << 1, data, data.position() << 1); } public static void glPixelDataRangeNV(int target, IntBuffer data) { nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2); } public static void glPixelDataRangeNV(int target, FloatBuffer data) { nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2); } private static native void nglPixelDataRangeNV(int target, int length, Buffer data, int dataOffset); // --------------------------- public static native void glFlushPixelDataRangeNV(int target); }