/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class ATIVertexArrayObject { public static final int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; public static final int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; public static final int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; public static final int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; public static final int GL_DISCARD_ATI = 0x8763; public static final int GL_PRESERVE_ATI = 0x8762; public static final int GL_DYNAMIC_ATI = 0x8761; public static final int GL_STATIC_ATI = 0x8760; private ATIVertexArrayObject() { } static native void initNativeStubs() throws LWJGLException; public static void glGetVariantArrayObjectATI(int id, int pname, IntBuffer params) { BufferChecks.checkBuffer(params, 4); nglGetVariantArrayObjectivATI(id, pname, params, params.position()); } private static native void nglGetVariantArrayObjectivATI(int id, int pname, IntBuffer params, int params_position); public static void glGetVariantArrayObjectATI(int id, int pname, FloatBuffer params) { BufferChecks.checkBuffer(params, 4); nglGetVariantArrayObjectfvATI(id, pname, params, params.position()); } private static native void nglGetVariantArrayObjectfvATI(int id, int pname, FloatBuffer params, int params_position); public static native void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset); public static void glGetArrayObjectATI(int array, int pname, IntBuffer params) { BufferChecks.checkBuffer(params, 4); nglGetArrayObjectivATI(array, pname, params, params.position()); } private static native void nglGetArrayObjectivATI(int array, int pname, IntBuffer params, int params_position); public static void glGetArrayObjectATI(int array, int pname, FloatBuffer params) { BufferChecks.checkBuffer(params, 4); nglGetArrayObjectfvATI(array, pname, params, params.position()); } private static native void nglGetArrayObjectfvATI(int array, int pname, FloatBuffer params, int params_position); public static native void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset); public static native void glFreeObjectBufferATI(int buffer); public static void glGetObjectBufferATI(int buffer, int pname, IntBuffer params) { BufferChecks.checkDirect(params); nglGetObjectBufferivATI(buffer, pname, params, params.position()); } private static native void nglGetObjectBufferivATI(int buffer, int pname, IntBuffer params, int params_position); public static void glGetObjectBufferATI(int buffer, int pname, FloatBuffer params) { BufferChecks.checkDirect(params); nglGetObjectBufferfvATI(buffer, pname, params, params.position()); } private static native void nglGetObjectBufferfvATI(int buffer, int pname, FloatBuffer params, int params_position); public static void glUpdateObjectBufferATI(int buffer, int offset, IntBuffer pPointer, int preserve) { BufferChecks.checkDirect(pPointer); nglUpdateObjectBufferATI(buffer, offset, (pPointer.remaining() << 2), pPointer, pPointer.position() << 2, preserve); } public static void glUpdateObjectBufferATI(int buffer, int offset, FloatBuffer pPointer, int preserve) { BufferChecks.checkDirect(pPointer); nglUpdateObjectBufferATI(buffer, offset, (pPointer.remaining() << 2), pPointer, pPointer.position() << 2, preserve); } public static void glUpdateObjectBufferATI(int buffer, int offset, ShortBuffer pPointer, int preserve) { BufferChecks.checkDirect(pPointer); nglUpdateObjectBufferATI(buffer, offset, (pPointer.remaining() << 1), pPointer, pPointer.position() << 1, preserve); } public static void glUpdateObjectBufferATI(int buffer, int offset, ByteBuffer pPointer, int preserve) { BufferChecks.checkDirect(pPointer); nglUpdateObjectBufferATI(buffer, offset, (pPointer.remaining()), pPointer, pPointer.position(), preserve); } private static native void nglUpdateObjectBufferATI(int buffer, int offset, int size, Buffer pPointer, int pPointer_position, int preserve); public static native boolean glIsObjectBufferATI(int buffer); public static int glNewObjectBufferATI(int size, int usage) { int __result = nglNewObjectBufferATI(size, null, 0, usage); return __result; } public static int glNewObjectBufferATI(IntBuffer pPointer, int usage) { BufferChecks.checkDirect(pPointer); int __result = nglNewObjectBufferATI((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, usage); return __result; } public static int glNewObjectBufferATI(FloatBuffer pPointer, int usage) { BufferChecks.checkDirect(pPointer); int __result = nglNewObjectBufferATI((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, usage); return __result; } public static int glNewObjectBufferATI(ShortBuffer pPointer, int usage) { BufferChecks.checkDirect(pPointer); int __result = nglNewObjectBufferATI((pPointer.remaining() << 1), pPointer, pPointer.position() << 1, usage); return __result; } public static int glNewObjectBufferATI(ByteBuffer pPointer, int usage) { BufferChecks.checkDirect(pPointer); int __result = nglNewObjectBufferATI((pPointer.remaining()), pPointer, pPointer.position(), usage); return __result; } private static native int nglNewObjectBufferATI(int size, Buffer pPointer, int pPointer_position, int usage); }