package org.lwjgl.openal; /** * $Id$ * * This is the OpenAL Test. * This class will eventually test *all* apects of OpenAL... * * @author Brian Matzon * @version $Revision$ */ public class OpenALTest { /** * Creates an instance of OpenALTest */ public OpenALTest() { } /** * main entry point * * @param args String array containing arguments */ public static void main(String[] args) { //create OpenAL instance (and util lib) AL al = new AL(); ALUT alut = new ALUT(); /* buffers */ int[] buffers = new int[1]; /* sources */ int[] sources = new int[1]; /* initialize */ alut.init(args); /* create buffers and sources */ al.genBuffers(1, buffers); al.genSources(1, sources); /* load data */ ALUTLoadWAVFile file = alut.loadWAVFile("footsteps.wav"); /* copy to buffers */ al.bufferData(buffers[0], file.format, file.data, file.size, file.freq); /* unload file again */ alut.unloadWAV(file.format, file.data, file.size, file.freq); /* set up source input */ al.sourcei(sources[0], AL.BUFFER, buffers[0]); /* lets loop the sound */ al.sourcei(sources[0], AL.LOOPING, AL.TRUE); /* play source 0 */ al.sourcePlay(sources[0]); System.out.println("will exit in 5 seconds (so we don't crash if weird stuff has happened with file...)\n"); for(int i=0; i<5; i++) { try { System.out.println(5-i); Thread.sleep(1000); } catch(InterruptedException inte) { } } /* stop source 0 */ al.sourceStop(sources[0]); /* delete buffers and sources */ al.deleteSources(1, sources); al.deleteBuffers(1, buffers); /* shutdown */ alut.exit(); } }