/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Lightweight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.test.input; import org.lwjgl.DisplayMode; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.Window; import org.lwjgl.opengl.GLU; import org.lwjgl.vector.Vector2f; /** * $Id$ *
* Keyboard test * * @author Brian Matzon * @version $Revision$ */ public class KeyboardTest { /** GLU instance */ private GLU glu; /** position of quad to draw */ private Vector2f position = new Vector2f(320.0f, 240.0f); /** Display mode selected */ private DisplayMode displayMode; private boolean bufferedKeyboard; private boolean translatedKeyboard; private int bufferSize; /** Creates a new instance of MouseTest */ public KeyboardTest() { } private void initialize() { // create display and opengl setupDisplay(false); try { Keyboard.create(); } catch (Exception e) { e.printStackTrace(); System.exit(-1); } } private void setupDisplay(boolean fullscreen) { try { Window.create("KeyboardTest", 50, 50, 640, 480, 16, 0, 0, 0); } catch (Exception e) { e.printStackTrace(); System.exit(-1); } initializeOpenGL(); } private void initializeOpenGL() { GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GLU.gluOrtho2D(0.0, 640, 0, 480); } public void executeTest() { initialize(); createKeyboard(); wiggleKeyboard(); Keyboard.destroy(); Window.destroy(); } private void createKeyboard() { try { Keyboard.create(); Keyboard.enableBuffer(); Keyboard.enableTranslation(); } catch (Exception e) { e.printStackTrace(); System.exit(-1); } } private void wiggleKeyboard() { while (!Window.isCloseRequested()) { Window.update(); if(Window.isMinimized()) { try { Thread.sleep(100); } catch (InterruptedException inte) { inte.printStackTrace(); } continue; } //check keys, buffered Keyboard.poll(); Keyboard.read(); int count = Keyboard.getNumKeyboardEvents(); while(Keyboard.next()) { System.out.println("Checking key:" + Keyboard.getKeyName(Keyboard.getEventKey())); System.out.println("Key character: " + Keyboard.getCharacter()); if(Keyboard.getEventKey() == Keyboard.KEY_ESCAPE) { return; } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { position.x += 1; } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { position.x -= 1; } if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { position.y += 1; } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { position.y -= 1; } if(Keyboard.isStateKeySet(Keyboard.KEY_SCROLL) == Keyboard.STATE_ON) { System.out.println("SCROLL lock on"); } if(Keyboard.isStateKeySet(Keyboard.KEY_CAPITAL) == Keyboard.STATE_ON) { System.out.println("CAPS lock on"); } if(Keyboard.isStateKeySet(Keyboard.KEY_NUMLOCK) == Keyboard.STATE_ON) { System.out.println("NUM lock on"); } } if (count > 0) { System.out.println(); } if(position.x<0) { position.x = 0; } else if (position.x>640-60) { position.x = 640-60; } if(position.y < 0) { position.y = 0; } else if (position.y>480-30) { position.y = 480-30; } render(); Window.paint(); try { Thread.sleep(0); } catch (Exception e) { } } } private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glBegin(GL11.GL_POLYGON); { float color = 1.0f; int buttonDown = 0; GL11.glColor3f(color, color, color); GL11.glVertex2f(position.x + 0.0f, position.y + 0.0f); GL11.glVertex2f(position.x + 0.0f, position.y + 30.0f); GL11.glVertex2f(position.x + 40.0f, position.y + 30.0f); GL11.glVertex2f(position.x + 60.0f, position.y + 15.f); GL11.glVertex2f(position.x + 40.0f, position.y + 0.0f); } GL11.glEnd(); } /** * @param args the command line arguments */ public static void main(String[] args) { KeyboardTest kt = new KeyboardTest(); kt.executeTest(); } }